Welcome to the city of Rhineway: a merciless metropolis where gentrification spreads like cold sores. Its wear and tear has been pushed to its outskirts, and the crime rate is higher than ever. Meanwhile, the government-enforced superhero program draws mixed reactions among the populace.
Not that it matters much to you.
You're flat broke, living in a rundown apartment in the city’s outskirts. While job-hunting, you’re unexpectedly recruited by a civil servant - who, as it turns out, seems to be a super dork in his own right.
Rated: PG-13
Herotome contains violence (brief visuals of burn injuries and head trauma) and occasional language. There are brief effects such as screen shaking and flashes of light that may potentially trigger seizures for people with photosensitive epilepsy.
No animals were harmed during the making of this game, and our fictitious animals can always be saved.
Not that it matters much to you.
You're flat broke, living in a rundown apartment in the city’s outskirts. While job-hunting, you’re unexpectedly recruited by a civil servant - who, as it turns out, seems to be a super dork in his own right.
Rated: PG-13
Herotome contains violence (brief visuals of burn injuries and head trauma) and occasional language. There are brief effects such as screen shaking and flashes of light that may potentially trigger seizures for people with photosensitive epilepsy.
No animals were harmed during the making of this game, and our fictitious animals can always be saved.
Please note that, unlike other projects listed, I am not the primary artist for this project. I am the CG artist and an assistant in lining/shading - but not drawing - the sprites.
I have also served as a beta tester and story consultant.
I began assisting on this project in mid 2020 and continue to fill in my stylus as needed! The art below is only the publicly available CGs released in the demo and the sprites I've personally had a hand in. Development continues steadily with regular developer updates and hilarious characters asks answered on the Tumblr!
I have also served as a beta tester and story consultant.
I began assisting on this project in mid 2020 and continue to fill in my stylus as needed! The art below is only the publicly available CGs released in the demo and the sprites I've personally had a hand in. Development continues steadily with regular developer updates and hilarious characters asks answered on the Tumblr!